Sample from stevenolson.com.
Asset Filename Game Status Class Gamestate Description Set Character Dialog Writing Notes Scripting Status
Environmental Voice                  
CR_ActivityCircus_Anim1_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 1 The Child has clicked on Animation #1 in the Circus Activity Center. The BANNER drops to reveal the FERRIS WHEEL. Circus RED Ride the ferris wheel!   R - 13Apr99
CR_ActivityCircus_Anim2_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 2 The Child has clicked on Animation #2 in the Circus Activity Center. A SEAL BOUNCES the PINK MINO on its nose. Circus RED Ow, that's gotta hurt.   R - 13Apr99
CR_ActivityCircus_Anim3_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 3 The Child has clicked on Animation #3 in the Circus Activity Center. A SET OF CARS ZIP along the TRACKS of the ROLLERCOASTER. Circus RED Hey, the rollercoaster! Do you like rollercoasters, kiddo?   R - 13Apr99
CR_ActivityCircus_Anim4_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 4 The Child has clicked on Animation #4 in the Circus Activity Center. The ELEPHANT trumpets his HORN. Circus RED Bobo, stop that!   RE-RECORD
CR_ActivityCircus_Anim5-1_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 5-1 The Child has clicked on Animation #5 in the Circus Activity Center. The CANNON FIRES, sending the LIGHT BLUE MINO flying across the SCREEN. Circus RED There she goes! To be used with other Class and Gamestate pieces for this character. R - 13Apr99
CR_ActivityCircus_Anim5-2_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 5-2 The Child has clicked on Animation #5 in the Circus Activity Center. The LIGHT BLUE MINO, fired from the cannon, bounces off the TENT and disappears back in the mouth of the CANNON. Circus RED (confused; startled) And there she comes back! To be used with other Class and Gamestate pieces for this character. R - 13Apr99
CR_ActivityCircus_Anim6-1_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 6-1 The Child has clicked on Animation #6 in the Circus Activity Center. The YELLOW MINO swings across on the TRAPEZE. Circus RED The daring young Mino on the flying trapeze! To be used with other Class and Gamestate pieces for this character. R - 13Apr99
CR_ActivityCircus_Anim6-2_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 6-2 The Child has clicked on Animation #6 in the Circus Activity Center. The YELLOW MINO swings back to her starting spot. Circus RED Mino the Magnificent, ladies and gentlemen! To be used with other Class and Gamestate pieces for this character. R - 13Apr99
CR_ActivityCircus_Anim7_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 7 The Child has clicked on Animation #7 in the Circus Activity Center. The DARK BLUE MINO bounces on the STRONG-MAN GAME. The WEIGHT SHOOTS to the TOP, rings the BELL, and PLUNKS back down. Circus RED Ladies and gentlemen, the strongest Mino in the world!   R - 13Apr99
CR_ActivityCircus_Anim8_000.WAV Priority 2 - SHOULD Activity Center-Circus Animation 8 The Child has clicked on Animation #8 in the Circus Activity Center. The GREEN MINO dressed as a clown dances in his big CLOWN SHOES. Circus RED (rolls eyes) Oh, brother!   R - 13Apr99
CR_ActivityCircus_Win1_000.WAV Priority 1 - MUST Activity Center-Circus Win 1 The Child has won Game #1 in the Circus. The DOOR to the CIRCUS WAGON OPENS. The GREEN MINO dressed as a clown is REVEALED. Circus RED (shrieks; startled; recovering) That is one scary clown, ladies and gentlemen!   R - 13Apr99
CR_ActivityCircus_Win2_000.WAV Priority 1 - MUST Activity Center-Circus Win 2 The Child has won Game #2 in the Circus. The CIRCUS TENT OPENS. An ELEPHANT is REVEALED. Circus RED It's Bobo the Elephant, ladies and gentlemen!   R - 13Apr99
CR_ActivityCircus_Win3_000.WAV Priority 1 - MUST Activity Center-Circus Win 3 The Child has won Game #3 in the Circus. A CANNON rolls onto the screen. The LIGHT BLUE MINO is hidden inside, ready to be jettisoned. Circus RED Uh-oh. What's in there?   R - 13Apr99
CR_ActivityCircus_Win4_000.WAV Priority 1 - MUST Activity Center-Circus Win 4 The Child has won Game #4 in the Circus. YELLOW MINO swings on the TRAPEZE PLATFORM. Circus RED Mino the Magnificent is ready to go!   R - 13Apr99
CR_Game_WinCircus_000.WAV Priority 1 - MUST Activity Center-Circus Win Final The child has won his fifth game in the Circus set. The child now enters the Mino's Activity Center where the child can play without game-pressure. It is a reward. Circus RED Ladies and gentlemen, we have a winner! C'mon, kiddo: let's go see the show!   R - 13Apr99
Introducing a New Stage                  
FB_Game_StartFire_000.WAV Priority 1 - MUST Game World Intro The Mino introduces the player to his home (THE FIREHOUSE) where they will now play Tetris together. Firehouse DARK BLUE Welcome to Firehouse 51. While we're waiting for an emergency, we like to play Tetris. For One-Player Only. R - 13Apr99
LA_Game_StartLab_000.WAV Priority 1 - MUST Game World Intro The Mino introduces the child to his home where they will now play Tetris together. Space Lab GRAY Welcome to the most advanced laboratory in the solar system! I have lots of neat things to show you. But let's play Tetris first.   R - 13Apr99
HG_Game_StartHaunted_000.WAV Priority 1 - MUST Game World Intro The Mino introduces the child to his home where they will now play Tetris together. Haunted House GREEN (very dramatic) Ah, a visitor. Welcome to my strange house. I do not get many visitors. I like visitors very much. Especially visitors who play Tetris.   RE-RECORD - EditMe
YL_Game_StartFarm_000.WAV Priority 1 - MUST Game World Intro The Mino introduces the child to his home where they will now play Tetris together. Farm Yard LIGHT BLUE Hi, there. Welcome to our farm. We've got lots of friendly animals. You can feed them all! But, first, we get to play Tetris.   R - 17May99
CR_Game_StartCircus_000.WAV Priority 1 - MUST Game World Intro The Mino introduces the child to his home where they will now play Tetris together. Circus RED Step right up, step right up and play. You! Kid! Do you want to play Tetris? Let's go!   R - 13Apr99
2Y_Help2_Intro_000.WAV Priority 1 - MUST Help-2P Game Intro The two children are beginning a new game of two-player Tetris (Screen 6). 2-Player YELLOW Ready, gang? Here we go! Put the pieces in their places. For Two-Player Only. RE-RECORD - Not Used
Game Commentary                  
FB_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play One child has placed a block in a bad position--a bad play. The Mino shares the frustration. Firehouse DARK BLUE Good try.   R - 13Apr99
FB_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play One child has placed a block in a bad position--a bad play. The Mino shares the frustration. Firehouse DARK BLUE Oh! Almost!   R - 13Apr99
FB_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play One child has placed a block in a bad position--a bad play. The Mino shares the frustration. Firehouse DARK BLUE That won't work.   RE-RECORD
LA_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Space Lab GRAY Oh, drat!   R - 13Apr99
LA_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Space Lab GRAY Shoot! That didn't work.   R - 13Apr99
LA_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Space Lab GRAY Uh-oh. Watch where you put the pieces.   R - 13Apr99
HG_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Haunted House GREEN Oh, boo!   R - 17May99
HG_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Haunted House GREEN A ghastly mistake!   R - 17May99
HG_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Haunted House GREEN A frighteningly scary choice!   RE-RECORD - EditMe
YL_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Farm Yard LIGHT BLUE Oww, that smarts.   R - 17May99
YL_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Farm Yard LIGHT BLUE Take your time, take your time.   R - 17May99
YL_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Farm Yard LIGHT BLUE Uh, whatcha doin' there?   R - 17May99
CR_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Circus RED Careful! Watch your step.   R - 13Apr99
CR_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Circus RED Nope. Uh-uh.   RE-RECORD
CR_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. Circus RED Whoa, kiddo. That won't help.   R - 13Apr99
2Y_Game_BadPlay_000.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. 2-Player YELLOW Whoops! (hiccup)   RE-RECORD - Not Used
2Y_Game_BadPlay_010.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. 2-Player YELLOW (frustrated) Fooey, gooey, stew-y!   RE-RECORD - Not Used
2Y_Game_BadPlay_020.WAV Priority 1 - MUST Game Bad Play The child has placed a block in a bad position--a bad play. The Mino shares the frustration. 2-Player YELLOW (to Mino-piece that fell in the wrong place) Bad Mino! Bad!   RE-RECORD - Not Used
FB_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE That'll show 'em.   R - 13Apr99
FB_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE C'mon, now. Let's go!   RE-RECORD
FB_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE Good move!   R - 13Apr99
FB_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE Good play, good play.   RE-RECORD
FB_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE Hey, nice shot there.   R - 13Apr99
FB_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE Nice play.   R - 13Apr99
FB_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE There ya go!   R - 13Apr99
FB_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play One child has placed a block in a good spot--a good play. These are words of encouragement. Firehouse DARK BLUE Way to go!   R - 13Apr99
LA_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY A fine play.   R - 13Apr99
LA_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Ah-ha!   R - 13Apr99
LA_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Do that again.   R - 13Apr99
LA_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Good, good.   RE-RECORD
LA_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Good.   R - 13Apr99
LA_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Oh, you are smart.   R - 13Apr99
LA_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Superb!   R - 13Apr99
LA_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Space Lab GRAY Good show.   R - 13Apr99
HG_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN Monstrously good!   R - 17May99
HG_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN That gives me the chills!   R - 17May99
HG_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN Fiendishly fine!   R - 17May99
HG_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN ("oooo" like a ghost) Gooood!   R - 17May99
HG_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN Scary stuff!   RE-RECORD - EditMe
HG_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN You're reaching new frights.   RE-RECORD - EditMe
HG_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN Dee-lightfully devilish of you!   R - 17May99
HG_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Haunted House GREEN (appreciative) What fright through Tetris playing makes!   RE-RECORD - EditMe
YL_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE Good play there.   R - 17May99
YL_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE My stars!   R - 17May99
YL_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE Now ya got it!   R - 17May99
YL_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE Right as rain, that is!   R - 17May99
YL_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE That just fits like peas in a pod.   R - 17May99
YL_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE Why, isn't that a sight!   R - 17May99
YL_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE Yes indeed, I like that very much.   R - 17May99
YL_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Farm Yard LIGHT BLUE You're just plain good!   R - 17May99
CR_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED Did you see that, ladies and gentlemen?   R - 13Apr99
CR_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED Keep this up and you'll be ready for the big top.   R - 13Apr99
CR_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED I like it!   RE-RECORD - Edited
CR_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED I like your style.   R - 13Apr99
CR_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED Nice play.   RE-RECORD
CR_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED There you go.   RE-RECORD
CR_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED This kid's good.   R - 13Apr99
CR_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. Circus RED You've got talent, kiddo. Yes, you do.   R - 13Apr99
2Y_Game_GoodPlay_000.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW (as a snooty British butler) Good show!   RE-RECORD - EditMe
2Y_Game_GoodPlay_010.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW I gotta hand it to you. (looks down) Hey, where's my hand?   RE-RECORD - Not Used
2Y_Game_GoodPlay_020.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW (big) Yippee!   RE-RECORD - Not Used
2Y_Game_GoodPlay_030.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW Goood play!   RE-RECORD - Not Used
2Y_Game_GoodPlay_040.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW Oh, Tetris IS fun.   RE-RECORD - Not Used
2Y_Game_GoodPlay_050.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW That was better than baked broccoli biscuits.   RE-RECORD - Not Used
2Y_Game_GoodPlay_060.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW Oh, yeah!   RE-RECORD - Not Used
2Y_Game_GoodPlay_070.WAV Priority 1 - MUST Game Good Play The child has placed a block in a good spot--a good play. These are words of encouragement. 2-Player YELLOW (to Mino-piece that fell in the wrong place) Good Mino! Good!   RE-RECORD - Not Used
FB_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play One child has made an excellent play. Firehouse DARK BLUE Wow! You're gonna be a hero!   R - 13Apr99
FB_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play One child has made an excellent play. Firehouse DARK BLUE What a play!   R - 13Apr99
FB_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play One child has made an excellent play. Firehouse DARK BLUE Sign this kid up!   R - 13Apr99
LA_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Space Lab GRAY A fantastic play!   R - 13Apr99
LA_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Space Lab GRAY Wow, that was neat!   R - 13Apr99
LA_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Space Lab GRAY You're a genius!   R - 13Apr99
HG_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Haunted House GREEN You are a terror at Tetris!   RE-RECORD - Delivery
HG_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Haunted House GREEN (haunting sound, like a spooky ghost) Ooooo, very good!   R - 17May99
HG_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Haunted House GREEN (enthusiastic; briskly) From the darkest swamp you have come to spread your wickedness! Oh, fortunate us!   RE-RECORD - Delivery
YL_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Farm Yard LIGHT BLUE Aren't you sharper than a pin! Good play.   R - 17May99
YL_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Farm Yard LIGHT BLUE Look at that! I bet you're good at all the games under the sun.   RE-RECORD - Delivery
YL_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Farm Yard LIGHT BLUE Mercy! Now aren't you somethin'?   R - 17May99
CR_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Circus RED What a performance! You might be ready for the bigtop!   RE-RECORD - Edited
CR_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Circus RED Ladies and gentlemen, we have a star in the making.   R - 13Apr99
CR_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. Circus RED Suuuuper-Duper!   R - 13Apr99
2Y_Game_VGoodPlay_000.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. 2-Player YELLOW Neat-o keen, super-cool!   RE-RECORD - Not Used
2Y_Game_VGoodPlay_010.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. 2-Player YELLOW Yep! You bet! Uh-huh! That's right!   RE-RECORD - Not Used
2Y_Game_VGoodPlay_020.WAV Priority 1 - MUST Game Very Good Play The child has made an excellent play. 2-Player YELLOW Slam, bam, alakazaam!   RE-RECORD - Not Used
Game Instruction                  
FB_Game_StartL1_000.WAV Priority 1 - MUST Game Start Level 1 The Mino explains how to play on Level 1, the easiest level. Firehouse DARK BLUE This is the first level. Slide pieces to fill holes and make complete rows. For One-Player Only. RE-RECORD - Edited
LA_Game_StartL1_000.WAV Priority 1 - MUST Game Start Level 1 The Mino explains how to play on Level 1, the easiest level. Space Lab GRAY Place the pieces to make full rows all the way across the screen. When you fill a row, it disappears. Start One Level Up/Down + This_Line R - 13Apr99
HG_Game_StartL1_000.WAV Priority 1 - MUST Game Start Level 1 The Mino explains how to play on Level 1, the easiest level. Haunted House GREEN This is the easiest level, with teeny-tiny pieces. Slide the pieces into place to fill complete rows.   R - 17May99
YL_Game_StartL1_000.WAV Priority 1 - MUST Game Start Level 1 The Mino explains how to play on Level 1, the easiest level. Farm Yard LIGHT BLUE This is the first level. Slide each piece left and right to make a full row. When you fill a row, it goes away.   R - 17May99
CR_Game_StartL1_000.WAV Priority 1 - MUST Game Start Level 1 The Mino explains how to play on Level 1, the easiest level. Circus RED Here ya got your basic game. Use these buttons to move each piece so that you can fill complete rows.   R - 13Apr99
FB_Game_StartL2_000.WAV Priority 1 - MUST Game Start Level 2 The Mino explains how to play on Level 2. Firehouse DARK BLUE On level 2, each piece is two blocks long. Sometimes, you have to rotate a piece to put it in place. For One-Player Only. RE-RECORD - Edited
LA_Game_StartL2_000.WAV Priority 1 - MUST Game Start Level 2 The Mino explains how to play on Level 2. Space Lab GRAY On level 2, each piece is two blocks long. Understood? Good. Start One Level Up/Down + This_Line RE-RECORD - Edited
HG_Game_StartL2_000.WAV Priority 1 - MUST Game Start Level 2 The Mino explains how to play on Level 2. Haunted House GREEN On this level, each piece is two blocks long. Use the rotate key to fit them into place.   R - 17May99
YL_Game_StartL2_000.WAV Priority 1 - MUST Game Start Level 2 The Mino explains how to play on Level 2. Farm Yard LIGHT BLUE Now, each piece is TWO blocks long. You gotta use the middle button to rotate the blocks long-wise. Give it a try for practice.   R - 17May99
CR_Game_StartL2_000.WAV Priority 1 - MUST Game Start Level 2 The Mino explains how to play on Level 2. Circus RED On level 2, the pieces are two blocks long. Go get em, kiddo!   RE-RECORD - Edited
FB_Game_StartL3_000.WAV Priority 1 - MUST Game Start Level 3 The Mino explains how to play on Level 3. Firehouse DARK BLUE Level 3. Some of the pieces are crooked. You have to make them fit just right. For One-Player Only. RE-RECORD - Edited
LA_Game_StartL3_000.WAV Priority 1 - MUST Game Start Level 3 The Mino explains how to play on Level 3. Space Lab GRAY Now, our pieces are THREE blocks long. Some of them are not straight. Start One Level Up/Down + This_Line R - 13Apr99
HG_Game_StartL3_000.WAV Priority 1 - MUST Game Start Level 3 The Mino explains how to play on Level 3. Haunted House GREEN Ah! Level Three! Each piece is three blocks long. And some are horribly twisted.   R - 17May99
YL_Game_StartL3_000.WAV Priority 1 - MUST Game Start Level 3 The Mino explains how to play on Level 3. Farm Yard LIGHT BLUE Each piece is now THREE blocks long. Lots of them are crooked-like, so be sure to use plenty of that Rotate key.   RE-RECORD - Delivery
CR_Game_StartL3_000.WAV Priority 1 - MUST Game Start Level 3 The Mino explains how to play on Level 3. Circus RED On this level, you have two kinds of pieces. And one of them is crooked. Use the Rotate key to put the pieces in place.   RE-RECORD - Edited
FB_Game_StartL4_000.WAV Priority 1 - MUST Game Start Level 4 The Mino explains how to play on Level 4, the hardest level. Firehouse DARK BLUE There are seven kinds of pieces on Level 4. Welcome to the big leagues. For One-Player Only. RE-RECORD - Edited
LA_Game_StartL4_000.WAV Priority 1 - MUST Game Start Level 4 The Mino explains how to play on Level 4, the hardest level. Space Lab GRAY On this level, there are seven kinds of pieces, and each is four blocks long. Seven times four is, (thinks; flustered) is a lot. Start One Level Up/Down + This_Line RE-RECORD - Edited
HG_Game_StartL4_000.WAV Priority 1 - MUST Game Start Level 4 The Mino explains how to play on Level 4, the hardest level. Haunted House GREEN (frightened) Oh, no! We have reached Level Four! These pieces are very big and awfully fast.   RE-RECORD - Delivery
YL_Game_StartL4_000.WAV Priority 1 - MUST Game Start Level 4 The Mino explains how to play on Level 4, the hardest level. Farm Yard LIGHT BLUE This is the hardest, highest, tipsy-topsest level. Each piece is FOUR blocks long. And they come in all kinds of shapes. I'm glad you're playin', and not me.   R - 17May99
CR_Game_StartL4_000.WAV Priority 1 - MUST Game Start Level 4 The Mino explains how to play on Level 4, the hardest level. Circus RED We've reached the top, kiddo. Each piece is four blocks long. Good luck!   R - 13Apr99
FB_Help_WrongKeys_000.WAV Priority 1 - MUST Help-1P Game Hitting Wrong Keys The child is hitting the wrong keys on the keyboard for this game (Screen 8). Firehouse DARK BLUE Use the left and right arrow keys to slide the pieces and the up-arrow key to rotate them. For One-Player Only. R - 13Apr99
LA_Help_WrongKeys_000.WAV Priority 1 - MUST Help-1P Game Hitting Wrong Keys The child is hitting the wrong keys on the keyboard for this game (Screen 8). Space Lab GRAY Use the left and right arrow keys to slide the pieces and the up-arrow key to rotate them.   R - 13Apr99
HG_Help_WrongKeys_000.WAV Priority 1 - MUST Help-1P Game Hitting Wrong Keys The child is hitting the wrong keys on the keyboard for this game (Screen 8). Haunted House GREEN Use the left and right arrow keys to slide the pieces and the up-arrow key to rotate them.   R - 17May99
YL_Help_WrongKeys_000.WAV Priority 1 - MUST Help-1P Game Hitting Wrong Keys The child is hitting the wrong keys on the keyboard for this game (Screen 8). Farm Yard LIGHT BLUE Use the left and right arrow keys to slide the pieces and the up-arrow key to rotate them.   RE-RECORD - Delivery
CR_Help_WrongKeys_000.WAV Priority 1 - MUST Help-1P Game Hitting Wrong Keys The child is hitting the wrong keys on the keyboard for this game (Screen 8). Circus RED Use the left and right arrow keys to slide the pieces and the up-arrow key to rotate them.   R - 13Apr99
FB_Help_BlocksOnHoles_000.WAV Priority 1 - MUST Help-1P Game Laying blocks over holes The child is laying blocks over holes--a bad move (Screen 8). Firehouse DARK BLUE You gotta fill the holes.   RE-RECORD
LA_Help_BlocksOnHoles_000.WAV Priority 1 - MUST Help-1P Game Laying blocks over holes The child is laying blocks over holes--a bad move (Screen 8). Space Lab GRAY Don't place a piece over a hole.   R - 13Apr99
HG_Help_BlocksOnHoles_000.WAV Priority 1 - MUST Help-1P Game Laying blocks over holes The child is laying blocks over holes--a bad move (Screen 8). Haunted House GREEN Do not cover a hole. You ought to put a block in it.   R - 17May99
YL_Help_BlocksOnHoles_000.WAV Priority 1 - MUST Help-1P Game Laying blocks over holes The child is laying blocks over holes--a bad move (Screen 8). Farm Yard LIGHT BLUE Don't place a piece over a hole.   R - 17May99
CR_Help_BlocksOnHoles_000.WAV Priority 1 - MUST Help-1P Game Laying blocks over holes The child is laying blocks over holes--a bad move (Screen 8). Circus RED Whoa, kiddo! Don't put pieces over a hole.   R - 13Apr99
2Y_Help2_WrongKeys_000.WAV Priority 1 - MUST Help-2P Game Hitting Wrong Keys-Generic The child who is using the keyboard to play is hitting the wrong keys (Screen 6). 2-Player YELLOW Those aren't the right keys to use. For Two-Player Only. RE-RECORD - Not Used
2Y_Help2_WrongKeysLeft_000.WAV Priority 1 - MUST Help-2P Game Hitting Wrong Keys-Left Player The Left Player is hitting the wrong keys. 2-Player YELLOW Use the A and D keys to slide a piece, and the W key to rotate it. For Two-Player Only. RE-RECORD - Not Used
2Y_Help2_WrongKeysRight_000.WAV Priority 1 - MUST Help-2P Game Hitting Wrong Keys-Right Player The Right Player is hitting the wrong keys. 2-Player YELLOW Use the left and right arrow keys to slide a piece, and the up-arrow key to rotate it. For Two-Player Only. RE-RECORD - Not Used